**This review is SPOILER FREE**
Sins of the Father is a six part series that ran from February to July of this year. It’s written by Christos Gage, with art from Raffaele Ienco, colours by Guy Major, and based on the popular Telltale Game.
A Quick Word on the Game
Originally I came to this series through the game, this story technically takes place in-between the two game, and while I’m not a gamer it was a lot of fun. At least the free trail was a lot of fun, I’m too much of a cheapskate to pay for the game, but if you have played it, they I’d love to hear what you thought about it. Am I missing out?
What do I need to read before this?
Nothing! It’s a self contained series and a great place to start, if a little alternative. It doesn’t affect the main cannon of Batman.
What do I need to know before this?
Only the really basic Batman lore. Bruce, ten years old, goes to the cinema with his parents. They get mugged outside, and are killed. Bruce becomes an orphan, and eventually created the persona of Batman to protect the city that he loves.
Something rotten in the state of… Gotham?
We all know Batman’s origin story, right? We know that the pivotal moment in young bruce’s life was seeing his parents, his good, honest, parents get gunned down in front of him. But, what if Thomas Wayne wasn’t the person Bruce thought he was. As it turned out Thomas Wayne was less of the good doctor, and more manipulative that Bruce ever could have imagined, using his power and influence in the city to gain more power and wealth, though less than savoury means.
A cyclical delight
I’ve already told you that you can read this, but now I’m going to tell you why you should read this. The story itself is very simple, Thomas Wayne’s past comes back to haunt his son, and someone shows up to dish up some revenge because of it. You’ve also got a very small number of characters, most of which are familiar, in name if nothing else. Even if you don’t know them, the story is so character driven that you get all the information you need. I’ve given you a super shoddy origin story, something you probably already know, and i comes into play beautifully.
A story for the silver screen
The self-containment that I’ve already spoken about, and that I love so damn much, means that the arc is a very cinematic one. I’m no gamer, but I would imagine the same is the for a game’s arc. The format of a comic book also gives the team involved this awesome opportunity to really amp up the drama, and tension through what feels like camera shotes. This is most apparent during the final showdown between Batman and his adversary, and I could not turn the pages quick enough to see how things went down. If that isn’t a good sign, id on’t know what is.
The dark double
In case you don’t know, I’m an English Literature MA student, and one of my loves is Gothic literature (Bear with me here, I’m not going on a literature lecture), one of the staples of this genre, and something that shows up a ton is the concept of the dark double. The dark double is a character, that is similar to the heroine in many ways, except for one, they represent the dark side of their character. For instance Frankenstein and his monster, or even more famously, Dr Jekyll and Mr Hyde. The reason I’m telling you this is (I told you to bear with me) because Bruce comes up again an adversary who really is his dark double. Why does this matter? Because it really lets you see just how different his life could have turned out. Both these characters have very similar sorties bar one difference, and I find that fascinating. It also ties into Batman’s origins in a very interesting way, that I won’t go into because of spoilers, but it makes you re-think his origins, and whether Batman was born outside that theatre… or not.
Issues #1-6 are available now, and the graphic novel is available from November 7th 2018.
Thanks for reading,